Why Elden Ring Players Can’t Summon Their Friends – The Truth Revealed!
Elden Ring is a highly anticipated action role-playing video game that has been in development since 2017. It is being developed by FromSoftware, the creators of the Dark Souls series, and is set to be released on January 21, 2022, for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC. However, since the announcement of the game, many players have been wondering why they can’t summon their friends in co-op play, as is common in many other games. In this article, we’ll look at the truth behind why Elden Ring players can’t summon their friends.
The Truth Behind Why Elden Ring Players Can’t Summon Their Friends
The developers of Elden Ring have made it clear that the game is not designed for multiplayer gameplay, which means that players will not be able to summon their friends to play through the game together. Instead, they will have to rely on playing the game solo or with random players through the game’s matchmaking system.
This decision was made to maintain the difficulty and challenge of the game, as it is meant to be a single-player experience. The developers believe that playing through Elden Ring with friends would make the game too easy and take away from the sense of accomplishment players get when they finally overcome a difficult boss or area.
However, this does not mean that Elden Ring will be a completely isolated experience. Players will still be able to interact with other players through the game’s asynchronous multiplayer features. For example, players will be able to leave messages for each other that can help or deceive them, or they can invade another player’s game and attempt to defeat them in PvP combat.
The Importance of Difficulty and Challenge in Elden Ring
Difficulty and challenge have always been a staple of FromSoftware’s games, and Elden Ring is no exception. The developers have stated that they want the game to be challenging enough to make players feel a sense of accomplishment when they complete it.
This sense of accomplishment is what drives players to continue playing, to try harder challenges, and to overcome their own limitations. It is also what makes FromSoftware’s games so popular, as they provide a unique and challenging experience that is not found in many other games.
Conclusion
In conclusion, Elden Ring players cannot summon their friends to play through the game together because it would take away from the difficulty and challenge that the game is meant to provide. The developers have made it clear that Elden Ring is designed to be a single-player experience, and players will have to rely on the game’s asynchronous multiplayer features to interact with other players.
While some players may be disappointed by this decision, it is important to remember that the difficulty and challenge of the game are what make it unique and enjoyable. By maintaining the difficulty, the developers are ensuring that players will have a challenging and rewarding experience, one that they will remember long after they complete the game.
FAQs
1. Will Elden Ring have multiplayer modes besides the matchmaking system?
No, Elden Ring will not feature any other multiplayer modes besides the matchmaking system and the asynchronous multiplayer features.
2. Can players invite friends to invade their game?
No, players cannot invite friends to invade their game. Invasions can only happen randomly through the game’s matchmaking system.
3. Will Elden Ring have crossplay support?
Yes, Elden Ring will have crossplay support between PlayStation and Xbox consoles.
4. Is it possible to disable multiplayer features in Elden Ring?
No, players cannot disable multiplayer features in Elden Ring. However, players can choose to play the game offline to avoid any interactions with other players.
5. Will Elden Ring be easier or harder than previous FromSoftware games?
It is difficult to say whether Elden Ring will be easier or harder than previous FromSoftware games. However, the developers have stated that they want the game to be challenging enough to provide a sense of accomplishment when players complete it.